AIM AND OBJECTIVE: To develop an interactive AR app that allows users to place Audi automobiles in the real room using mobile phone and iPad, Using ARKit markerless-AR virtual plane is generated over horizontal plane where the car can be placed, and the user can select accessories and view unique features of each car and experience them. In order to achieve high fidelity custom shaders were created using Shader Graph unity. CONTRIBUTION: Unity Asset Bundle handling programmatically. ARKit Feature handling. Entire project programming. [ INDIVIDUALLY PROGRAMMED PROJECT ] TECHNOLOGY STACK USED: Unity. ARKit (Marker less AR). iOS. Newton soft JSON. Shader Graph. Here is a video of a user experiencing the AUDI AR Application