DropIt
A physics based Arcade game as small project to demonstrate joints and to explore all the physics possibilities within unity engine
Objective:
Objective of the game is to achieve / do a specific task using the number of balls given which is spawned in a INFINITE swinging pendulum
Tools Used:
Objective:
Objective of the game is to achieve / do a specific task using the number of balls given which is spawned in a INFINITE swinging pendulum
Tools Used:
- Unity Engine
- Photoshop
- C#
This is a short video of how the game is
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